The entrance to the Underground Pass is a cave in the west portion of West Ardougne. If you’ve completed the Regicide quest, you may also get to it from Tirannwn, the elf land. The primary goal of this zone is to aid in the Underground Pass and Regicide quests. In this area, you’ll meet a myriad of difficult monsters and obstacles that each have their unique requirements. It is also used to get a new Iban staff if you lose yours. For more information about this, look at this guide. Underground Pass and Regicide quest guides.
OSRS Underground Pass – RuneScape Guide
Prepared for The Dungeon
In the majority of cases, planning for a dungeon trek, is to put on your finest weaponry and armor, take some healing potion and set off for a merry journey. But, this dungeon is full of plenty of traps and tricks that you’ll need to be prepared for. You’ll need rope, bows, around 1-5 normal metal arrows, a spade, and combat gear to fight the mid-level enemies. Additionally, lots of healing and food items can help you ward from damage.
A high score of agility of 40 or higher is also needed to safely navigate through this dungeon. This dungeon is different from others , where you make your way through and fight monsters, this one will need to fight the surroundings as a variety of obstacles and hazards of the environment will fall at you. If you’re struck by them, you will have to start again from scratch.
Now, if you have a very high equipment load for your equipment is that you’re slower in responding and moving, so be sure to find a balance between protection through your armor as well as the weight of your body.
How To Begin With The Dungeon
After you have spoken to King Lathas. He’ll advise you to traverse the Underground Pass to stop his brother King Tyras. Now, the pass has been taken over from the Iban the warrior Iban and his cultists and you’ll have to pass through them to access the pass. You will be asked to speak to the Guide Koftik who will take you to an open bridge.
Remember, this bridge is your final chance to collect additional supplies. When you cross the underground passage, you’re stuck inside and there’s no going back unless you want to restart. The progress you make will not be saved during the dungeon run!
You’ll see three paths, and you’ll have to follow the northernmost path to locate Koftik studying a stone tablet authored by Iban who claims to be the son of Zamorak who is known as one of the God who created Chaos. Koftik will present a different diary from the hero Randas, a brave hero who entered the caves, but never came back. The dairy and the clues around the camp will require you shoot a fire arrow and after you have walked towards the edge of the river, you can shoot a fire arrow at ropes and bring the bridge down. It is possible to walk over the bridge, stay clear of the pit which has the massive spiders that are in it and then utilize an arc swing to go out of the dark pit.
If you happen to fall short, don’t be worried. The rope will be lost, but you can climb back to the starting point of the dungeon, and try again.
The Grid Puzzle
As you enter a room will find Koftik sitting in front of a large grid of floorboards that are made of wood. Koftik is obviously possessed, as he talks about the virtues and vices. There is nothing else to do and nothing to do, you must walk across every square of the grid. Some are sturdy, but others will plunge you into a pit that will cause 15 damages to your health.
It takes a bit of trial and error, but you’ll discover the best way. Once you have it, you will be across the grid to move to the next section. Write down or otherwise keep the right path in your brain, as you’ll need it later in the fourth elf quest.
You will see an extensive corridor that has five traps concealed within the walls. You can disarm the traps or activate each one at a time that cause damage, however you are able to heal by moving through. After the corridor, you will find the Altar where you can heal yourself. However, in the same room is a bizarre cave…
The Orbs And The Well
You look at this well and realize that you are unable to walk down it. However you find an old diary written by Randas. The journal says that the four orbs of light were blessed to keep darkness at bay, and you’ll need to eliminate the orbs so that you can continue to descend to underground. Underground pass.
You’ll require an edging plank to do this, as in the north passage you could remove the traps and get the orb. The Northwest passage takes you through ogres and spiders alike in order to obtain an orb that is next. The middle path requires you to use the plank again to disable traps. For the southwest route it is necessary to remove the trap from beneath the orb. Then, you will need to pick it up.
You’ll have to go and go back to where the original set of traps was, because you will see a furnace. After that, you can put each of the orbs in the furnace and destroy them. In the end, you’ll be able to break the well.
The Slave Pens and The Paladins
There will be a number of slaves guarded by goblins, and will need to slay the goblin guards. Once that is done the next step is to pick the lock of the first cage to the left (you may also select the locks of cages on the other side but the slaves do not really have anything to share). Utilize your spade to clear the ground with a strange color and you’ll find a hidden tunnel. This tunnel leads to many high beams you’ll be required to cross.
A final cage awaits you once you’ve completed it, and you’ll see a unicorn caged up and protected by Skeletons. Besiege the skeletons and take the broken piece of railing from the cage, before taking the cage up and pushing the boulder down toward the unicorn. The unicorn will die but you will be able to retrieve the horn.
When you continue walking in the cave you’ll discover three paladins on the same mission that you are. They’ve had no luck opening the massive doors of Iban However, they do have a tent set up in which you can purchase food. There is a way to go towards the doors, where an inscribed message reads: The doors of Iban will not open as long as there’s an active, healthy heart and the well needs the offering of such a corpse’s remains as well as the three sacred crests.
The remaining good-hearted remains are the unicorn’s horn that you just killed, as well as the three crests are on the paladins, whom must be defeated. Once the paladins have died you can drop the badges along with the horn in the well. Then the doors will open.
The Biggest Area In The Game
We are going to skim through this area, but this is one of the largest areas in both the pass and within Runescape in general, and you’ll be traversing through lots of rocky , monster-filled terrain. Be patient and understand that clearing this area takes time.
Koftik is back, claiming his service to Iban and requesting you to kill some dwarves in the area. There are three dwarves near the end of the cavern. rather than slaying them they can give you some beers, food, as well as advice. Evidently, the dwarfs have a witch friend named Kardia You can speak to her.
Once you have found the house of Kardia there is a chance to be hearing her talk about her cat that is missing. The cat’s not that difficult to find, and once you have it, you will be able to break into her house to get some tools and background information about Iban. A ritual involving the body of a doll, a doll with blood, shadow in addition to a dead dove brought him back to life. You have to stop the ritual to finally slay him.
You can burn Iban’s body using the help of dwarfs, take on the massive spider Kalrag for his blood, kill three demons so that you can get Iban’s shadow, and finally find Iban’s remains in the remains of his deceased dove. After all four of these tasks are completed, you can finally take on Iban himself.
The Final Bossfight
After killing a disciple and then stealing their robes to use as cover, you’ll be able to visit Iban’s temple Iban, only to find the Iban is aware of you and the things you’re trying to accomplish. He doesn’t intend on not letting you enter that well and starts attacking you.
Avoid his spells and weather the melee attack until you’re capable of getting close enough to the well to place the doll inside. Once you do this, Iban disappears into the darkness and the cavern starts to fall down, sending Iban’s staff as well as you into a cavern.
You will find Koftik once more, free of Iban’s influence. He will lead you out of the pass, so that you can be able to inform King Lathas of your success in clearing the pass. This starts the next quest, where you go through the pass to take down his crazy brother.